DayzHUBConsole

Features

Every feature, plan by plan

Each plan includes everything in the plan before it. The badge shows the first plan that has a feature.

Player stats: what your players see
Running a DayZ Badlands server? See what the Console does there

Server

  • BattlEye RCON: kick, ban, broadcast, lock, restartFrom Standard
  • Online player listFrom Standard
  • DHUBconsole agent mod: the server FPS, tick rate and longest frame, AI and login-queue counts, server location, mod load and the start-up time of every restartFrom Standard
  • Admin actions: teleport (with an optional height), a complete heal, spawn, kits, weather with a live readout, time, clearing a base at a territory flag, explode a player, blow up a vehicle and remove all vehicles; also firearms with magazine, rounds and a chambered round, a repair that puts back missing parts, and starting or stopping the Badlands sandstormFrom Standard
  • Saved teleports (with an optional height), kits with condition and fill, and messagesFrom Standard
  • Gear at death: see it, restore it once or save it as a kit; see what an online player carriesFrom Pro
  • Mod data and tools on player pages: LBmaster bank, groups, streaks and bans, garages, TheModBase premium, War Party, Daily Reward and insurance, DayzHUB Skin System premium (give or remove), TB tools (Revive from the live map with TB Revive Player 3.17 or newer, change a vehicle's owner), plus the Second Hand Market overview; also the DayzHUB mods page (a card per DayzHUB mod with events, lines, buttons and donor lists) and a DayzHUB mods activity panel on player pagesFrom Pro
  • DayZ Expansion data on player pages: ATM balance, party, territories, quests, garage and reputationFrom Standard

Moderation

  • Server ban list with temporary bansFrom Standard
  • Player reports from the game (Esc menu, hotkey, or the death screen after a player kill), in Moderation › Reports, plus CasesFrom Standard
  • Chat filter with warn, kick or banFrom Standard
  • Player name filterFrom Standard
  • WhitelistFrom Standard
  • Reserved slots and priority players (Standard: with the Store add-on)From Pro
  • Steam checks: VAC bans, account age, private profilesFrom Pro
  • Ping limiter: warn, then remove players whose ping stays too highFrom Pro
  • Editable system messages per language: refusals, kicks, bans and restart texts with reason codesFrom Standard
  • Shared ban lists across servers and communities (Standard: 1 shared list)From Standard
  • Public ban appeal form and inboxFrom Standard
  • Reusable whitelist, priority, chat filter and name filter lists shared by several serversFrom Standard
  • Switch-over importer: bring ban lists, whitelists, priority lists and filter terms from your previous tool (CFTools) or BattlEye files, with a preview and one-click undoFrom Standard
  • Ban a BattlEye GUID without a Steam ID, also written to the server through BattlEyeFrom Standard
  • IP bans (an exact address goes into the BattlEye ban list; a range like 1.2.3.* is enforced by the Console and needs RCON), and a same-network match in Potential alternative accounts (owner opt-in per server; addresses are never stored in the clear)From Pro
  • List a shared ban list in the public directory, with followers and a report formFrom Pro
  • Let installed mods request a kick or ban through the API, with rate limits, staff protection and an audit trailFrom Pro

Logs

  • Join, leave and chat logsFrom Standard
  • Kill and death logs with weapon, distance, how long the victim lived and the real cause of death: suicide, drowning, sickness, toxic gas, cold, roadkills, combat logs and AI kills, plus a speed hack warningFrom Standard
  • DayZ Expansion logs: market, ATMs, territories, parties, vehicle keys, garages, raids, safe zones, quests and airdrops, plus the Expansion Market pageFrom Standard
  • Hit logs with body zone and damage, plus weapon statistics, the impact map and top weapons in the weekly Discord post, and the fire-rate check (a weapon fired faster than it can), and the Anti-cheat reviewFrom Pro
  • Placement, build, dismantle and raid logs - flags, tents, shelters, barbed wire, repairs and folding - with A6 Base Storage, A6 Hacking Tablet and BS Key Room, plus who built each base part and who took items from another player; Badlands rebuildable houses (built, cleared, destroyed, raided); items dropped, stored and taken with the item's own id; and the Stats cards for storage, economy, duplicated items and network traffic, and the Bases pageFrom Pro
  • Mod logs from LBmaster and TheModBase: raids, airdrops, ATMs, garages, trades, stalls, War Party matches and moreFrom Pro

Live map

  • Live map with players and vehicles on satellite tiles, and who is inside each vehicle, and a Chat tab to read and answer the in-game chatFrom Standard
  • Your own zones and DayZ Expansion's safe, trader and no-build zones on the mapFrom Standard
  • Event markers for vanilla DayZ and DayZ Expansion: heli crashes, police, convoys, trains, contaminated areas, flags with their radius, airdrops, and on Badlands: broadcast bunkers, the sandstorm, water trucks and burning oil pitsFrom Standard
  • Mod event markers: LBmaster, TheModBase (including TB Carry bodies), HunterMods, BS Key Room and moreFrom Pro
  • LBmaster airdrop flights: each route live with a replay, countdowns, who called or opened a drop, crate types in colourFrom Pro
  • No-build and safe zones from LBmaster, TheModBase and moreFrom Pro
  • Player routes: replay where anyone went, with vehicle legs, events on the path and teleport checksFrom Pro

Automation

  • Scheduled restarts at set times, with in-game warningsFrom Standard
  • Planner: restarts planned for a chosen date and time, with announcements days aheadFrom Standard
  • Automated join and timed messagesFrom Standard
  • Discord webhooks with DayzHUB's ready-made embed, and a top players of the week post every MondayFrom Standard
  • Daily owner briefing: a short summary of the last 24 hours of each of your servers, by e-mail and/or to your Discord webhook, at the time you chooseFrom Standard
  • Automation packs: ready-made sets of triggers, schedules, messages and chat commands installed in one click, and pack files to export and importFrom Standard
  • Restarts after a set server uptime, with in-game warningsFrom Pro
  • Your own Discord embed templates for webhooksFrom Pro
  • Event triggers: when a player joins, chats, kills, is kicked, gets a speed warning or is reported, send a message, kick, teleport, give a kit or lock the serverFrom Standard
  • Trigger conditions (also how often it happened), a takes items event, Discord post, command and LB watchlist actionsFrom Pro
  • Chat bot with custom !commands (Standard: 4 commands)From Standard
  • Notification centre: Discord channel (in the Console and by e-mail with every plan)From Standard
  • Mod update alerts: be told when a Steam Workshop mod on your server has been updated and the server needs a restart; also when Skin System refuses a claim and when a new number one appears on a leaderboard. Workshop browser: browse the Steam Workshop in Settings and keep a mod list for each serverFrom Standard
  • Server FPS alert: be told (bell, e-mail, Discord) when your server drops under a floor you choose, and again when it recoversFrom Standard
  • DayZ Hub Discord bot link (the Discord server needs Premium 3): vote rewards claimed in game with !claim, ban, unban, kick and announce from Discord, plus live status and kill and join feeds from your serverFrom Standard

Statistics

  • Full player history with each player's stats, population and performance history, leaderboards: kills, accuracy on every target, AI kills and the longest lifeFrom Standard
  • Insights: new and returning players, peak hours, population and performance trend, session lengths, top weapons and killers, causes of deathFrom Standard
  • Insights: retention cohorts (day 1, 7, 30), churn list and kill and death heat maps on the mapFrom Pro
  • Insights: CSV export of every tableFrom Pro

Team

  • Staff access with viewer, moderator and admin roles, and the team audit trail (Standard: 2 staff members)From Standard
  • Privacy mode: staff below admin see Steam IDs masked, and no IP data or Steam profile linksFrom Pro
  • Custom staff roles: name a role and pick exactly which actions it may runFrom Community
  • REST API: read-only tokens (one on Standard, five on Pro, unlimited on Community)From Standard
  • REST API write tokens: edit whitelist and priority lists, kick, message and banFrom Pro
  • Signed webhooks: joins, leaves, kills, bans, server status, reports and alerts as signed JSON with retries and a delivery logFrom Pro
  • REST API player lookup and leaderboard endpoints, with higher rate limitsFrom Community
  • Ticket inbox in the Console: a reply within 24 hours on Community, 48 hours on Standard and ProFrom Standard

Players

  • Session history on player pages: every visit with its length, per serverFrom Standard
  • Player risk label (low, watch, high) from Steam facts and PvP signals, with the reasons, a Worth a look list for staff, and your own trusted or risky callFrom Pro
  • Potential alternative accounts on player pages: compared by names, join times and ban timingFrom Pro
  • Public server page with a status badge, a status widget and the server ratingFrom Standard
  • Embeddable top-players widget on the public server page. Shareable player profile: a public link to one player's stats, which you can revoke at any timeFrom Standard
  • Player hub: one profile across all your serversFrom Community

Latest agent

New with the latest agent

Update the DayzHUB agent mod on the server to get these.

  • Illness tracking: every player's illnesses on the live map, including the new DayZ 1.30 ones (heat stroke, silicosis and eye irritation); heat stroke and silicosis as causes of death, and Heal cures themFrom Standard
  • Code-guessing alerts: wrong lock codes and lock lockouts in the raid log, as a trigger event and as a signal in the Anti-cheat reviewFrom Pro
  • LBmaster with zero setup: spawns, groups, admin mode, Better Codelock lines and airdrops (also drops that did not start) reach the Console through the mod with nothing to set up, plus a warning when LBmaster's own Discord alerts are brokenFrom Pro
  • Server facts on the Overview: the game build, the storage version and whether third person is on or offFrom Standard
  • DayzHUB Recycler support: every machine on the live map with its queue and tray, its logs and alerts, and its settings, blacklist and recipes from the ConsoleFrom Pro

Add-on

Console Store

Your server gets its own store page. Players sign in with Steam and pay, the perk is delivered automatically within a minute, and it is removed when it ends.

An add-on for €10 a month per server, on the paid Standard, Pro and Community plans. It cannot be used during a trial.

  • Priority queue: the buyer gets a reserved slotFrom Standard
  • Clan tag: the buyer picks the text, shown in front of their name in chat (an LBmaster feature) (needs agent 0.19.0 or newer)From Pro
  • Tag colour: the buyer picks the colour of their LBmaster group's tag (needs agent 0.19.0 or newer)From Pro
  • You set each product's price and duration: 7, 30 or 90 days, or lifetimeFrom Standard
  • Payments go straight to your own PayPal or Stripe account: DayzHUB takes no fee and no cut, and never holds the moneyFrom Standard
  • If the add-on is not paid, the store closes; if the Console plan is not paid, the Console and the store closeFrom Standard

With Standard and the Store add-on, only the priority queue can be sold.

LBmaster

LBmaster tools

Manage LBmaster's bank, garages and groups, and the LB suite itself, from the Console.

Bank & ATM

  • A bank card on each player page: balance, account limit and every change made from the ConsoleFrom Pro
  • Add or take bank money, even while the player is offlineFrom Pro
  • The paycheck at a glance, and a timed paycheck boost for everyoneFrom Pro
  • Every ATM in one list, unspawned ones too: spawn or despawn them, set the cash pool, reset robbers and cooldownsFrom Pro
  • Banking overview: the money in bank accounts, group accounts, credit cards and ATMs, the richest accounts, and a credit card lookup by numberFrom Pro

Garages

  • Each player's garage with impound wait and fee: waive them, remove a vehicle, add extra slots or a garage levelFrom Pro
  • Impound a vehicle from the live map into its owner's garage, with a wait and a feeFrom Pro
  • Garage signs with their fees and spawn point, and LBmaster's impound zones, on the live mapFrom Pro
  • A census of every garage file, and a check of the garage, vehicle price and impound settingsFrom Pro
  • Every garage change made from the Console in the logs, with before and afterFrom Pro

Groups & territory

  • Live group limits: members, map markers and plot polesFrom Pro
  • Territory audit: plot poles in no-build zones or too close together, and groups over their plot pole limitFrom Pro
  • A group's own map markers, on requestFrom Pro
  • An LBmaster map marker on everyone's map, with text, colour and an automatic removal timeFrom Pro
  • LBmaster chat mutes: see who is muted, mute for a set time, unmuteFrom Pro

Better Codelock

  • Vehicle code locks: who locked or unlocked a vehicle with its code lock, from outside or from inside, in the raid log (with the latest agent)From Pro

Base Building

  • Base Building 0.1.0 in the raid log: who placed, built and dismantled each part (with its name), who hit it and who destroyed it (also with an explosive), and doors opened and closed (with the latest agent)From Pro

LB suite management

  • Suite health: every installed LBmaster mod with its version, and any config LBmaster refused to loadFrom Pro
  • Browse and read LBmaster's configs (webhook, API and admin files stay hidden) and reload one from disk without a restartFrom Pro
  • LBmaster's own error log, in the ConsoleFrom Pro
  • The staff roster from LBmaster's admin file and an audit of its API routes (owner only)From Pro
  • Import every player LBmaster has ever seen into the player list, with first and last seen datesFrom Pro

DayzHUB mods

DayzHUB mods in the Console

One page per server with a card for each installed DayzHUB mod: Detected or Not detected, the events of the last 7 days and the latest 15 lines.

  • One page per server: a card for each installed DayzHUB mod with Detected or Not detected, the events of the last 7 days, the latest 15 lines and the mod's buttonsFrom Pro
  • Donor and premium lists for Killfeed, Leaderboard and Skin System, managed from the ConsoleFrom Pro
  • A DayzHUB mods activity panel on the player page: the player's mod lines of the last 30 days (moderator or above)From Pro
  • Alerts when Skin System refuses a claim and when a new number one appears on a leaderboard (off until you switch them on in Settings › Mods)From Standard
  • DayzHUB Recycler: every machine on the live map with its queue and tray, runs, collects, refused items and machine alerts in the logs, and status, settings, blacklist and recipes as buttonsFrom Pro
  • DayzHUB Inventory Manager: grab-all, deleted items and refused requests in the logs, and status, re-read settings, Grab all on or off, a setting change and a player's item locks (read only) as buttonsFrom Pro
  • DayzHUB Interface: status, the server HUD colour, one colour locked or unlocked for every player, and re-read config as buttonsFrom Pro

How the mods link to the Console

Your server, one tab away.

DayzHUB Console is open to everyone: sign up and start with a 14-day Pro trial, no card needed, or choose a paid plan in your Console.

Plans

DayzHUB Console

Cookie settings

Choose whether DayzHUB Console may count your visits with our cookieless analytics. You can change this at any time.

We count page views without cookies and without storing IP addresses or any other data that could identify you.

Necessary cookiesNeeded for sign-in, security, your language and this choice.
Always active
Analytics — PlausibleCounts page visits without cookies or personal data, so we can improve DayzHUB Console.